![]() ![]() Wanted to add that it also scales with player level,so it still gets some bonuses even after you max summoning but other characters still scale way better. Its a fun spell to play with, but not much beyond that. A guide for both base DOS2 and Definitive Edition on how to create custom portrait icons for any NPC, Companion, or Player character. All other skills scale beyond just capping the relevant skill.Īnyway. Active Missions - Once you press this button, only active tasks and entries (shown on the above screenshot) will be visible. This means it stops being good after a point because it is balanced for the midgame seeing as that's when it can be capped. Character Portrait - Characteristically of the Divinity: Original Sin 2 interface, you can switch between the interface windows of the individual heroes without having to close them. Right now I’m doing a run with all of my party members being summoners as a face roll run because I find summoning to be so effective late game. Because it scales only off a skill and not an attribute, it caps out early. and the bone widow from necromancy scales with summoning and can kick out tremendous physical damage. ![]() Personally, I don't use it past level 12, though I usually drop it as low as 9. Intelligence does nothing for summoning by the way, the only stat that you need for summoning is summoning itself.Īs mentioned though, summoning falls off. Other buffs might have a very slight impact on the summon, but it wouldn't be much. just the basic summon Pretty sure the summoning buffs only work on the incarnate. I'm curious as to others opinions on the condor.ītw he is on my mage so the points in intelligence would be good on both frontsĪnd also the damage the condor is doing is also without any buffs at all. ![]()
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